Showing posts with label Lauren Nishikawa. Show all posts
Showing posts with label Lauren Nishikawa. Show all posts

Friday, March 4, 2011

The EMC Waits: Early Morning

It's been some pretty busy weeks here at the EMC as you can see by the project-personnel boards below. Lots of projects, lots of travel, lots of interesting people coming and going. The students are about to be off for Spring break. Many, including project manager extraordinaire, Lauren Nishikawa, are at the Game Developer's Conference in San Francisco.
Lauren, Erik Esckilsen, MFA student Hilary Hess and myself have just returned from separate presentations of Breakaway at the UN Commission on Women this month. Tonight is the MFA Open House for interested candidates. We begin bringing potential MFA faculty candidates to campus through March and April. Next Monday undergrad students Chris O'Connor, Taylor Hadden, Matt Adamec and myself present game concepts for the Center for Financial Literacy's Summit.
But this morning at 7:00am the EMC awaits. Here are some fun pics of the EMC in early morning quietude.
We love our open office - shared by undergrads, MFA students, faculty, staff and occasionally project sponsors. It is a hot bed of ideas and plan(t)s.
Besides multiple grants and business development plans, warm wishes await Julie.
Sarah is a model of efficiency...
...and fun!
Myself-obviously over-extended and creative...
...and surrounded by inspiration!
These little guys miss Lauren and hopes she returns soon :-)

Friday, August 21, 2009

Shhh! We're Working Here!


Shhhh! Its been busily quiet here at the EMC this afternoon. Ray and Ken are out, Lauren's not here today either, leaving just Sarah and myself behind the "glass".
There have been about 15 students silently, thoughtfully working away. It's a funny thing —I'm so fond of each one of them. I can recognize their hopes, their anxieties, their passions, and most importantly their spirits and bright shining intelligence.
I am remembering those likewise who worked so diligently and played so hard here. I was first prompted by a college meeting about our grads and their employment out of EMC.
To note is that to date we’ve worked with roughly 130 students since start-up (2 years). This summer we had a full house with approximately 30 students working on 6 projects all summer long. This Fall many of those projects will end but we have a number of others that will continue.
So here's our grads:
  • Kate Baxter, ’09 Software Engineering, is a Junior Programmer at 2K Boston and recently returned from doing a “sea-mester” abroad sailing the Caribbean for 40 days in a program focused on leadership, communication and experiential education. Kate began with the original IBM project, joined the second IBM project, and then our UN team. She was also a Governor's Institue of Vermont in Information Technology (GIV IT)resident advisor.
  • Emily Benton, '09 Game Art & Animation is working freelance on art for Disney. Emily was the artist on the original Masie Learning 2007 conference and then the MPI: Meet Different conference. She was also a GIV IT resident advisor.
  • Dan Bergeron, ’09 Marketing, is working as an Account Manager at 800response. Dan was on our UN project as a market researcher and first identified soccer as the unifying cultural theme!
  • Corey Cunha, ’09 Software Engineering, is working as a Developer at EF Educational Tours in Boston. Corey programmed on our CIMIT and Cystic Fibrosis projects.
  • Casey Hopkins, ’09 E-Business, is a SEO Analyst at Dealer.com . Casey was on our UN project as a researcher traveling with us to South Africa.
  • Wes Knee, ’09 Game Art & Animation, is interning as a 3D Infographiste at Mistic Software in Montreal working on art for Nintendo DS games. Wes was on almost everything to include America's Army, Info Lit, CIMIT, the various Masie, CIMIT and MPI conferences, and the UN project to include presenting at MIGS last year on the UN project - that's where his current employer saw him first. He was also a GIV IT resident advisor.
  • Lauren Nishikawa, '09 Game Design, both ourselves and Amanda Crispel (Hoozinga) scooped her up. She's the Junior Creative Director for our Empowering Play (UN) Project. Lauren just was on EVERYTHING and was the first recipient of our EMC Interstellar Award. She was also a GIV IT resident advisor.
  • Iain Bissett, ’08 Game Design, is working at 3DVIA in Boston and has a great blog documenting his professional life: http://www.iainbissett.com/. Iain was our writer/designer on the first IBM interactive project.
  • Renee Gillett, ’08 Game Design is an interactive designer at the Museum of Science in Boston – creating games for the museum’s exhibits. Renee participated in many demonstrations - to include the original Game Change Summit in Kingbridge where she first met her future employers.
  • Tim Hamel, ’08 Game Design and 3D Art & Animation, is working as a Level Designer at Vicarious Visions and has worked on the Transformers games among others. Tim worked on various projects to include the original IBM interactive and was first leader of our student chapter of the IGDA.
  • Nick Malatuma, '08 Game Art & Animation, is working as an artist at the EMC on our UN project to End Violence Against Women. That's him below with some of his incredible artwork!
So here's to our students - past and present. They have built the EMC right along with us. They are our bright future!

Friday, February 20, 2009

EMC on VPR Monday, February 23rd

Listen Monday, February 23rd for Ann DeMarle and students, Lauren Nishikawa and Wesley Knee as they talk with Jane Lindholm on Vermont Public Radio. 

If you miss the broadcast or would like to hear it again listen at http://www.vpr.net/episode/45488/ by clicking on "Listen" in the side bar. 

Excerpt below from VPR website:
Vermont Edition 12 noon-1 p.m. Weekdays on VPR 

E-Games: New Image, New Roles in 21st Century Culture
Monday February 23, 2009
Video games have become more than just a way for aimless kids to waste their time. New research shows that playing e-games can actually foster civic engagement and moral and ethical decision making among youth. Gaming is also a $9.5 billion dollar industry in the U.S. alone. And game design and programming have become the third most popular major at Vermont's Champlain College, a pioneer in academic study in the gaming field.
We'll talk with Ann DeMarle, the founder and director of Champlain's Emergent Media Center, about e-games and the work her students are doing. And we'll talk with two of those students, Lauren Nishikawa and Wesley Knee, about the role they see for e-games in 21st Century culture.
We'd also like to hear what you think about video and electronic games. Are they a corrupting force, as some critics have claimed? Or can they play an important part in preparing young (and not-so-young) citizens for positive roles in 21st Century society? You can e-mail us at vermontedition@vpr.net.

Saturday, April 12, 2008

Illumination

It's spring and that means the school year is shifting. Accepted student days. End of projects. Finals. Awards events. Soon graduation. Much of this season is about illuminating the talent of the students and what they have achieved. They continue to amaze me.

Last night, the "IBM" student team and EMC staff traveled to Underhill, for a final post-mortem on the IBM project (see project below in the link on the right) and a Vermont styled evening. John Cohn and his generous wife Diane welcomed us into their refurbished one-room schoolhouse home. We discussed what went right, what went wrong and what we wished we could do with the project. Apparent was that we each grew through the experience. In turn that learning is influencing our upcoming projects. However and more importantly a web of community grew beyond the campus causing strong relationships and respect. John impacted our lives and the students equally impacted his.

After deconstructing the project, the students got a tour that included the old bell tower looking out over the hilly countryside. John rang the bell and one could imagine the generations of students called to class in that building. Diane cooked a delicious dinner to feed our troops—home cooking being a luxury to college students. It felt as if our Champlain students were getting a real down to earth Vermont "thank you".  John even gave us a home-brewed physics/chemistry lesson lighting up the yard of that old schoolhouse with
some of his mad scientist chemistry magic. Resembling Thor the god of thunder & lightening, he concocted plasma gas in the microwave, created gigantic sparklers, and became a fire-breathing engineer. Mike Fowler remarked that he wished his high school science teachers had been so dynamic. Then in a magnificent finale worthy of the Fourth of July, John created a huge heart stopping BLAST!!!! To get a sense of the evening and the consequences, please read John's April 11th & 12th blogs


Tonight was a quieter, though no less impactful student-focused celebration. It was the Communication & Creative Media Division Awards Night. The first students up to the podium were Wes Knee, Emily Benton, Ben LaPointe and Lauren Nishikawa receiving the Team Excellence Award from Prof. Eric Ronis. Nominated for their work at Elliott Masie's Learning 2007, the students had to go yet another step and create solutions for the Student Government Association. What I've observed is that this group is actively spreading what they've mastered —the value of and successful skills needed for teamwork—to other students.


For the last award of the evening, the Emergent Media Center presented its first award; the EMC Interstellar Award to Lauren. What she has given the EMC is quite a gift. She has set the bar for what it means to work with the EMC. Lauren is a student who is equally talented as a game designer, Flash scriptor and an artist. She brings creativity, professionalism and level-headedness to everything she does. Appropriately the plaque we gave her was created in equal parts by ourselves, Wes, John Cohn and even Paul Ledak. Paul is IBM's VP of Emerging Business Opportunity in Digital Convergence. Here's an interesting interview with Paul on 3D internet and digital convergence. Paul cut the design in wood for Lauren's plaque using a laser cutter—a VP of Digital Convergence crafting the first Emergent Media Center award for Lauren. It's rather like passing the torch of the future. Now how cool is that?

Lastly I want to share a story about the Outstanding Artist Award given by Prof. Geebo Church. Geebo is a man I deeply admire. He is an artist in the pure sense. Geebo tonight talked about the role of the artist. To be an artist inspires one's whole existence—it is indeed a calling. Simply stated, the artist's role is to illuminate what others may or may not see. They shine a light and provide questions and context. When I look at my life and why I love my work, it is because our students are both the candle and its flame. A teacher's job is to provide the fuel, the students' is to illuminate the future. The student artist who received the award is Game Art & Animation senior Nick Malutama. Nick is originally from Africa. When you view his piece; first created for a history class, now with almost 42,000 hits on Youtube, I believe you will understand why I advocate so strongly for our students' voices.