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Wednesday, November 20, 2013
Tuesday, April 9, 2013
Tech Tuesday: Online Resume Building
The spring semester is winding down at Champlain, and many of our senior student employees here at the EMC are knee-deep in job searches, compiling portfolios to showcase all the work they have produced over the last four years.
With the portfolio, potential employers also require a resume, and more and more people are looking to online resume builders to ensure they produce a professional representation of their skill set and prior work experience. The problem is that there are so many sites to choose from, each boasting templates and phrasing that will be sure to help the user create a resume that is a step above all the rest.
But the thing is, not all those sites are everything they seem, and many charge for their services even if they don't explicitly say so. That means building a resume can easily become an added strain in the already stressful search for a job.
Never fear—this site details some things to look for in your search for a resume template, and at the bottom there is a list of free resume builders to choose from.
Even if a site appears to be free, many charge you for printing, so before you start inputting your information into the template, make sure you'll actually get a free printable resume when you're done.
These builders are actually really innovative in that you answer questions—typically your name, address, employers, education, etc.—and then the site compiles that information and formats it, but that doesn't mean you should leave it all up to the site. Edit your information thoroughly before printing it, and make sure the template you've chosen fits with the job(s) you are applying for. A resume is a huge part of your first impression, so make it as professional as you possibly can.
That said, a recent Mashable.com article emphasizes that in an interview or on a resume, the things you do not say are just as important as the things you do, and then lists nine words and phrases to leave off your resume.
Stay away from clichés—words like "innovative," "team player," and "results-oriented" are so overused that they no longer have an impact, so instead focus on detailing your specific accomplishments. Take your high school work experience off the resume, because using that make it look like you're reaching for things to include. Don't list an objective, because by submitting a resume, the objective is, obviously, to get a job. It appears redundant to a hiring manager, and realistically they do not really care.
In summary, here is the list of words and phrases to leave off your resume:
1. Try
2. Clichés
3. References Available Upon Request
4. Irrelevant and Outdated Experience
5. Objective
6. Responsibilities Include
7. Vague Claims
8. Love
9. Qualitative Descriptions
Good luck to all graduates of the class of 2013, and best of luck in your job searches!
Picture: www.123rf.com
Written by Jillian Casey '15
Tuesday, April 2, 2013
Tech Tuesday: Games for Change on Facebook
More than three hundred million people play Facebook games
each month—Farmville 2, Words With Friends and Candy Crush Saga are some of the
most popular games on the social networking site. Sheryl WuDunn, author of
“Half the Sky: Turning Oppression Into Opportunity for Women Worldwide,” has
turned her Pulitzer Prize-winning book into a Facebook game of the same name.
In an effort to take advantage of a global audience, turning
the book into a Facebook game raises awareness and funds for girls and women
across the world.
“It is probably the most ambitious social impact game ever,”
the author said in an interview
on The Today Show, “sort of the Farmville for social change.”
The game follows a woman living in a fictional village in
India, who goes on various quests with a lot of obstacle, and it is up to the
player to help her navigate those quests. There are a number of partners and
causes along the way that can be supported with monetary donations, but the
most important aspect of the game is its ability to raise awareness of the
issues women and girls face in the developing world. “Half the Sky Movement- The Game” debuted on
Facebook on March 4th, and already has more than five thousand
followers.
Here at the EMC, games like BREAKAWAY are similarly designed to
raise awareness on modern social issues, but the idea of designing and
marketing them specifically for Facebook users is a relatively innovative
idea—why not try and take advantage of the amount of people utilizing Facebook
in a given day to make a difference?
Do you think games for change like “Half the Sky” will be
successful on social media networks?
Written by Jillian Casey '15
Tuesday, March 26, 2013
Tech Tuesday: Augmented Reality
In the past three decades, more and more young people have
been turning to videogames for entertainment, for the opportunity to interact
with other gamers in a virtual sphere. A recent evolution in gaming promises to
pull graphics out of a computer display and integrate them into the real world,
a new technology called augmented reality.
Hold on, you’re probably saying. Isn’t that what virtual
reality already does?
Not quite, but that question is definitely a fair one.
Mashable
defines virtual reality as a technology that replaces the real world with a
simulated one, whereas augmented reality occurs in real time and enhances
current perception of reality—information about the real world becomes
interactive and malleable. With augmented reality, artificial information can
be overlaid in the real world.
It almost sounds too good to be true, this idea that a
person could use his or her iPhone to overlay a map of downtown Burlington in
the late 1800s atop the modern city structure. But it’s happening. And it’s
pretty cool, too.
A Business2Community
article from early 2012 detailed ten augmented reality campaigns circling the
web: one details how consumers can look inside a box before making a purchase
where another enhances print media by enabling a reader to use an iPhone app to
see the consequences of domestic violence.
Beyond the interesting videos, the Business2Community article expertly illustrates the versatility of augmented reality, that it can be used for advertisements and non-profit promotions, for education and consumerism, not just for videogames.
Beyond the interesting videos, the Business2Community article expertly illustrates the versatility of augmented reality, that it can be used for advertisements and non-profit promotions, for education and consumerism, not just for videogames.
In many ways it seems like a concept we would expect Doc and
Marty to deal with in a Back to the
Future movie, but it will likely be a reality of our digital lives very
soon.
How would you like to see consumers using augmented reality?
Picture: Mashable.com
Written by Jillian Casey '15
Tuesday, March 12, 2013
Tech Tuesday: The Purpose of Games
When most people think of gaming, they think of SimCity or
Halo, games that are primarily designed for recreational use. An older
generation of gamers will remember Mario and PacMan, arcade games that are in
many ways responsible for the popularity of gaming today.
A lot of people really enjoy playing videogames. But if you
ask them why, the answer is usually really simple.
“I like to play videogames. They’re a lot of fun.”
That answer doesn’t satisfy a lot of people, especially
adults that aren’t technology natives. They see a generation invested in
virtual realities and lament all that videogames are taking from society.
What about all the things gaming gives to society?
Like it or not, we live in a technological world, and that
technology has a direct effect on our interactions with one another. Studies
have shown that gaming has an overall positive effect on social development,
especially in young
people with autism- videogames can teach those children how to respond to
visual and verbal cues. Many gamers play online with collaborative communities,
so they are actively socializing in a new way, connecting with people with
similar interests.
Games have been proven to help develop critical thinking
skills, as players are tasked with connecting events throughout the game and
determining how to move through each level or episode. As a result, gamers are
able to concentrate for long periods of time, an essential skill in education
and the workforce.
A recent Huffington Post article details how gaming has
become a scapegoat for violence when in fact studies have shown that players
of violent videogames are aggressive only in relation to the game they are
playing. In fact, games are good sources of stress relief and personal escape.
They improve hand-eye coordination and various
cognitive functions, from multi-tasking to decision making.
Gaming is slowly becoming an avenue for change, with
websites like Gaming For a Cause
raising money for cancer through gaming. Here at the EMC, we have created games
like BREAKAWAY, which addresses the issue of violence against women, and Breath Biofeedback to reach out to children with Cystic
Fibrosis and encourage the adoption of breathing exercises. The purpose of
gaming is evolving into so much more than what it once was—in many ways it has
become a platform for positive change.
What in your mind is the purpose of gaming?
Written by Jillian Casey '15
Thursday, February 28, 2013
Social Media and the Job Search
We as members of the Technological Generation consider
ourselves to be fluent in social media, but our professors and parents
constantly talk about how detrimental it can be when searching for a job.
Facebook and Twitter eliminate anonymity, but neither is going away, so our
mission then becomes determining how to use social media to promote ourselves
to potential employers.
A recent U.S.
News Money article details ten ways to use social media in your job search,
most notably of which is the notion of networking in order to create
connections, and while that is without a doubt a crucial part of the
post-graduation job search process, it is easy to overlook the connections that
have been fostered through social media. The article states that Facebook can
in some ways be more useful in job hunting than LinkedIn, because people you
have a personal relationship with have more of a state in helping you, so use
that to your advantage.
You should also make sure your Facebook profile is set to
private. Really, go check—many things on your page are set to public by
default, and you don’t want a potential employer going through your old
pictures and posts. It doesn’t matter if your albums are full of wholesome
family photographs. Take the time to check your privacy settings, and Facebook
makes that really simple. According to a recent USA
Today article, you can click on the lock icon in the tool bar, which brings
up the Privacy Shortcuts menu, where you can manage who can see your stuff
(pictures, posts, information, etc.), who can contact you, and how you can stop
someone from bothering you. The article offers a myriad of other options to
ensure privacy, and spending a few minutes reviewing those suggestions is
critical in the job search process.
Also learn how to use social media for your own research
purposes—perform a quick LinkedIn or Twitter search on the person you are
interviewing with or a big-name person within a company. You can never have too
much information going into an interview. Plus taking the time to do that
emphasizes how important an opportunity this is for you, and interviewers enjoy
speaking with people like that.
In summary, here is a list of the ten ways to utilize social
media in your search mentioned in the article:
1. Let people know you're looking.
2. Don't be afraid to network on Facebook.
3. Make sure your Facebook profile is private.
4. Find information about hiring managers.
5. Hyperlink your resume.
6. Be strategic with Facebook lists.
7. Create connections you need to get the job.
8. Get Google on your side.
9. Join industry chats on Twitter.
10. Seek out job-search advice.
Image Source: http://bit.ly/12dO15W
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